# FARPY FARPY is a verified GPU compute API for developers, applications, and autonomous agents. ## Primary Website: https://farpy.com/ Canonical API: https://api.farpy.com/v1 API docs: https://farpy.com/api/ Quickstart: https://farpy.com/api/quickstart/ Pricing: https://farpy.com/pricing/ ## Machine discovery OpenAPI: https://farpy.com/openapi.json Canonical OpenAPI: https://api.farpy.com/v1/openapi.json Well-known OpenAPI: https://farpy.com/.well-known/openapi.json Agent discovery: https://farpy.com/agents.txt Agent JSON: https://farpy.com/agents.json HTTP MCP V1 ordering has not been validated. MCP is not a finished general product. Docs: https://farpy.com/api/mcp/ Discord bot is AVAILABLE. Render from Discord: https://farpy.com/discord/ Account Settings Discord connection: https://farpy.com/account?tab=settings#discord Do not paste an API key into Discord. IRC, Matrix, Slack, and Telegram come later. ## Agent flow (REST and MCP) FARPY accepts Blender jobs → inspect → exact quote → explicit approval/start → result ZIP → receipt. Same as the browser. inspect / quote do not spend. start reserves. 1. POST https://farpy.com/node/v1/uploads/inspect 2. Read quote_id, frames, price_cents, qualified_1c, pricing_version 3. POST …/start with quote_id and legal_acceptance FARPY_LEGAL_V1 4. Poll job status 5. Download ZIP 6. Fetch receipt / proof Documented MCP tool names, not a validated ordering path: farpy_inspect, farpy_quote, farpy_start, farpy_status, farpy_download, farpy_receipt. Do not use farpy_render as the default. MCP docs: https://farpy.com/api/mcp/ ## REST discovery Live authority endpoints: - https://api.farpy.com/v1/capabilities - https://api.farpy.com/v1/pricing - https://api.farpy.com/v1/limits - https://api.farpy.com/v1/health ## Verification Receipts: https://farpy.com/receipt/ Transparency log: https://farpy.com/.well-known/farpy-receipt-transparency.json FARPY completed workloads can produce signed receipts, public transparency roots, and Merkle inclusion proofs. ## Compute and research BenchMork: https://farpy.com/gpu/ GPU registry: https://farpy.com/gpu/ Proof: https://farpy.com/proof/ Labs: https://farpy.com/labs Research: https://farpy.com/labs/research FRS-2026-001: https://farpy.com/labs/research/frs-2026-001-octane-pixel-determinism-runtime-instability FRS-2026-002: https://farpy.com/labs/research/frs-2026-002-blender-runtime-reproducibility FRN-2026-001: https://farpy.com/labs/research/frn-2026-001-identical-pixels-different-png-hashes FRN-2026-002: https://farpy.com/labs/research/frn-2026-002-runtime-variance-invalid-benchmark FQR-2026-001: https://farpy.com/labs/research/seeded-bell-state-simulator-reproducibility Blender 4.1.1 compatibility: https://farpy.com/labs/research/blender-4-1-1-compatibility-rtx-3090 Technical brief (archival): https://farpy.com/labs/research/farpy-technical-brief ## Blender pain pages Useful public pages for people already stuck on a Cycles job: - https://farpy.com/guides/blender-render-taking-forever/ - https://farpy.com/guides/blender-animation-render-time/ - https://farpy.com/guides/cheap-blender-render-farm/ - https://farpy.com/guides/blender-render-farm/ ## Search and proof entrypoints - Calculator (planning model, not a live quote): https://farpy.com/calculator/ - GPU / BenchMork evidence: https://farpy.com/gpu/ - Proof (receipt vs SHA-256): https://farpy.com/proof/ - Downloadable client: https://farpy.com/farpy_client.py ## Current public workload Blender Cycles GPU rendering is the canonical public paid workload. Use the live capabilities, pricing, limits, and OpenAPI as authority for current machine-readable behavior.